david
#25,817 in the world · #9,479 in United States · in the top 55% nationally. 6 official events, 12 matches won and 13 lost.
- 1505±70Rating · margin ±70
- 1535Average field · 21 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,516 points.
- The toughest field they have faced averaged 1,592 points, across 12 entrants.
- They are 72 points away from the top 5,000: United States.
How the rating moved
Between 1,422 and 1,505, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/08/26 | Thursday Evening Nexus Nights Santa Ana | 17 | 1516 | 2° | 3–1 | +22 |
| 25/08/26 | Collectors Lounge Monday Evening Nexus Nights - 1v1 Cypress | 27 | 1514 | 9° | 3–2 | +43 |
| 18/08/26 | Collectors Lounge Monday Evening Nexus Nights - 1v1 Cypress | 32 | 1518 | 26° | 1–3 | -47 |
| 15/08/26 | Collector’s Lounge Friday Nexus Night Cypress | 12 | 1592 | 7° | 2–2 | +5 |
| 13/08/26 | Joyful Toad TCG Nexus Nights - 1v1 Anaheim | 17 | 1483 | 4° | 3–1 | +60 |
| 04/08/26 | Collectors Lounge Monday Evening Nexus Nights - 1v1 Cypress | 21 | 1588 | 21° | 0–4 | -78 |
Form and consistency
On a 1-loss streak.
- 16 to 99 5 events 48%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BloodSavage US 1706 0–1
- 10DonOnLead US 1641 0–1
- Pineapple sage US 1578 1–1
- alotlikeguillo US 1574 0–1
- M2D leaf US 1546 1–0
- VolaticusNox US 1515 0–1
- AF1eCali US 1507 0–1
- FiveOwl US 1499 0–1
- Briar4Riftbound US 1491 1–0
- ado enjoyer US 1491 1–0
- ezbot US 1488 0–1
- keyewl US 1487 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →