Dawn
#25,414 in the world · #9,311 in United States · in the top 54% nationally. 6 official events, 12 matches won and 11 lost.
- 1507±69Rating · margin ±69
- 1527Average field · 29 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,519 points.
- The toughest field they have faced averaged 1,548 points, across 34 entrants.
- They are 70 points away from the top 5,000: United States.
How the rating moved
Between 1,484 and 1,508, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | Thursday Evening Constructed Nexus Nights! Garden Grove | 22 | 1547 | 13° | 2–2 | -1 |
| 13/02/26 | Thursday Evening Spiritforged Pre-Rift Event Long Beach | 16 | 1492 | 4° | 2–0–1 | +18 |
| 11/02/26 | Collectors Lounge Tuesday Evening Spiritforged Pre-Rift Event Cypress | 42 | 1522 | 12° | 2–2–1 | +6 |
| 25/11/25 | Collectors Lounge Monday Evening Nexus Night Cypress | 34 | 1548 | 17° | 2–3 | -14 |
| 14/11/25 | Riftbound Thursday Evening Release Event Long Beach | 16 | — | 10° | 2–2 | -2 |
| 01/11/25 | Riftbound Collectors Lounge Friday Evening Release Event Cypress | 25 | — | 15° | 2–2–1 | 0 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 46%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- DadsNotHome US 1614 0–1
- Kevinsploosh US 1594 0–1
- gil US 1552 0–1
- Taeberry US 1540 0–1
- Sin of Avaritia US 1530 0–1
- Mochigo US 1524 1–0
- Scoope US 1523 0–1
- kittenwhiskers90 US 1520 1–0
- Levionia US 1504 0–1
- capten US 1490 0–1
- Tirvas US 1488 1–0
- tazz007perez US 1480 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →