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Daytonizer

#9,105 in the world · #3,294 in United States · in the top 19% nationally. 6 official events, 12 matches won and 6 lost.

  • 1611±77Rating · margin ±77
  • 1550Average field · 30 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,621 points.
  • The toughest field they have faced averaged 1,570 points, across 20 entrants.
  • They are 20 points away from the top 2,500: United States.

How the rating moved

Between 1,525 and 1,611, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
18/08/26 Tuesday Evening Vendetta Summoner Skirmish Orem 13 1539 4–2 +43
17/03/26 03/16 - Constructed Nexus Nights - Game Grid Lehi Lehi 20 1570 12° 1–2 -28
17/02/26 02/16 Game Grid Lehi - Constructed Nexus Nights Lehi 35 1545 2–1 +23
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Murray 70 1559 1–0–3 +15
03/02/26 02/02 Nexus Nights - Game Grid Lehi Lehi 18 1537 2–0 +33
20/01/26 01/19 Game Grid Lehi - Constructed Nexus Night Lehi 26 1550 11° 2–1 +25

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 53%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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