← Canada

DcmlSystm

#33,409 in the world · #2,437 in Canada · in the top 71% nationally. 13 official events, 20 matches won and 24 lost.

  • 1463±52Rating · margin ±52
  • 1515Average field · 23 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 5 times in 13 tournaments: 38% of the time.
  • Their all-time peak is 1,556 points.
  • The toughest field they have faced averaged 1,540 points, across 20 entrants.
  • They are 114 points away from the top 1,000: Canada.

How the rating moved

Between 1,463 and 1,539, across 13 events with history.

Last 13 events

Date Event Entrants Field Pos. Record Rating
24/08/26 Galaxy Comics Nexus Night R2G 1L5 20 1540 12° 2–2 0
24/03/26 Galaxy Comics Nexus Nights - 1v1 (Duel) R2G 1L5 21 1535 13° 1–2 -9
17/02/26 Galaxy Comics Nexus Nights - 1v1 (Duel) R2G 1L5 24 1536 12° 2–3 -3
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event R3L 2A9 47 1478 31° 0–0–2 -1
07/02/26 Galaxy Comics Spiritforged Pre-Rift Event R2G 1L5 38 1517 30° 1–3–1 -25
27/01/26 Galaxy Comics Nexus Nights - 1v1(Duel) R2G 1L5 18 1513 13° 1–3 -31
20/01/26 Monday Evening Nexus Nights - 1v1 R2G 1L5 16 1515 2–2 -1
20/01/26 Galaxy Comics Nexus Nights - 1v1(Duel) R2G 1L5 16 1517 3–1 +46
06/01/26 Galaxy Comics Nexus Nights - 1v1(Duel) R2G 1L5 27 1495 18° 2–3 -30
30/12/25 Dec 29th - Nexus Nights (Origins) R3L 2A9 16 1538 1–2 -22
16/12/25 Dec 15th - Nexus Nights (Origins) R3L 2A9 17 1511 2–1 +22
09/12/25 Dec 8th - Nexus Nights (Origins) R3L 2A9 21 1531 1–1 -5
02/12/25 Dec 1st - Nexus Nights (Origins) R3L 2A9 19 1469 2–1 +22

Form and consistency

On a 2-win streak.

  • 16 to 99 13 events 43%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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