DcmlSystm
#33,409 in the world · #2,437 in Canada · in the top 71% nationally. 13 official events, 20 matches won and 24 lost.
- 1463±52Rating · margin ±52
- 1515Average field · 23 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 5 times in 13 tournaments: 38% of the time.
- Their all-time peak is 1,556 points.
- The toughest field they have faced averaged 1,540 points, across 20 entrants.
- They are 114 points away from the top 1,000: Canada.
How the rating moved
Between 1,463 and 1,539, across 13 events with history.
Last 13 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/08/26 | Galaxy Comics Nexus Night R2G 1L5 | 20 | 1540 | 12° | 2–2 | 0 |
| 24/03/26 | Galaxy Comics Nexus Nights - 1v1 (Duel) R2G 1L5 | 21 | 1535 | 13° | 1–2 | -9 |
| 17/02/26 | Galaxy Comics Nexus Nights - 1v1 (Duel) R2G 1L5 | 24 | 1536 | 12° | 2–3 | -3 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event R3L 2A9 | 47 | 1478 | 31° | 0–0–2 | -1 |
| 07/02/26 | Galaxy Comics Spiritforged Pre-Rift Event R2G 1L5 | 38 | 1517 | 30° | 1–3–1 | -25 |
| 27/01/26 | Galaxy Comics Nexus Nights - 1v1(Duel) R2G 1L5 | 18 | 1513 | 13° | 1–3 | -31 |
| 20/01/26 | Monday Evening Nexus Nights - 1v1 R2G 1L5 | 16 | 1515 | 8° | 2–2 | -1 |
| 20/01/26 | Galaxy Comics Nexus Nights - 1v1(Duel) R2G 1L5 | 16 | 1517 | 2° | 3–1 | +46 |
| 06/01/26 | Galaxy Comics Nexus Nights - 1v1(Duel) R2G 1L5 | 27 | 1495 | 18° | 2–3 | -30 |
| 30/12/25 | Dec 29th - Nexus Nights (Origins) R3L 2A9 | 16 | 1538 | 9° | 1–2 | -22 |
| 16/12/25 | Dec 15th - Nexus Nights (Origins) R3L 2A9 | 17 | 1511 | 5° | 2–1 | +22 |
| 09/12/25 | Dec 8th - Nexus Nights (Origins) R3L 2A9 | 21 | 1531 | 5° | 1–1 | -5 |
| 02/12/25 | Dec 1st - Nexus Nights (Origins) R3L 2A9 | 19 | 1469 | 7° | 2–1 | +22 |
Form and consistency
On a 2-win streak.
- 16 to 99 13 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Seriyosu CA 1757 0–1
- iSlasheR CA 1692 0–1
- Edgy Blademan CA 1685 0–2
- STCG Apostle CA 1683 1–1
- STCG P S CA 1612 0–1
- eyaslunaaa CA 1609 1–2
- Sovereign IX CA 1602 0–1
- Re4per204 CA 1581 0–1
- Lockser CA 1559 1–0
- Jexind CA 1547 1–0
- drhamm CA 1527 0–1
- Re4per204 CA 1515 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →