← United States

DeadlyFX

#150 in the world · #47 in United States · in the top 1% nationally. 52 official events, 167 matches won and 42 lost.

  • 1837±24Rating · margin ±24
  • 1554Average field · 136 entr.
  • 38%vs top 5% (11–18)

What they have done so far

  • Has won 10 tournaments. The biggest one had 33 players entered.
  • Made top 8 38 times in 52 tournaments: 73% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,869 points.
  • The toughest field they have faced averaged 1,635 points, across 15 entrants.
  • They are 23 points away from the top 25: United States.

How the rating moved

Between 1,732 and 1,864, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Riftbound League Night Sept-Nov Virginia Beach 15 1635 3–1 -3
26/08/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 17 1602 2–1 -12
22/08/26 Saturday Morning Vendetta Summoner Skirmish I Chesapeake 19 1585 3–1–2 -12
17/08/26 Nexus Night at Tower of Games Western Branch Chesapeake 19 1558 3–0 +9
12/08/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 30 1575 3–0 +9
10/08/26 Nexus Night at Tower of Games WB Chesapeake 17 1539 3–0 +14
09/08/26 Sunday Afternoon Nexus Nights - 1v1 Portsmouth 22 1566 3–0 +14
08/08/26 NEXUS NIGHT Virginia Beach 23 1540 3–0 +13
05/08/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 26 1562 15° 1–2 -36
03/08/26 Nexus Night at Tower of Games WB Chesapeake 12 1579 3–0 +11
21/06/26 Regional Rebound - RQ Hartford Sunday 11am Hartford 692 1577 46° 5–1 +21
20/06/26 Super Saturday Standard Challenge - RQ Hartford Saturday 10am Hartford 397 1553 36° 5–2 -18
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 50° 4–1 +7
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 347° 4–3 -18
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 65° 5–1 +8
01/04/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 35 1525 3–0 +12
25/03/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 27 1517 3–0 +8
18/03/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 31 1523 2–1 -5
07/03/26 SCG CON Richmond - $10K Constructed Richmond 123 1578 20° 5–2 -4
06/03/26 SCG CON Richmond - $5K Constructed Richmond 79 1594 6–1–2 +22
04/03/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 33 1508 3–0 +20
24/02/26 Monday Evening Nexus Nights - 1v1 Chesapeake 19 1506 3–0 +15
22/02/26 Sunday Afternoon Nexus Nights - 1v1 Portsmouth 26 1505 3–0 +18
21/02/26 Saturday Afternoon Nexus Nights - 1v1 Virginia Beach 28 1529 20° 1–2 -37
18/02/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 41 1528 3–0 +15
17/02/26 Monday Evening Nexus Nights - 1v1 Chesapeake 15 1547 3–0 +15
11/02/26 Wednesday Evening Spiritforged Pre-Rift Event Newport News 16 1603 3–0 +17
08/02/26 Spiritforged Pre-Rift Event | Tower of Games VB Virginia Beach 34 1540 31° 0–3 -64
07/02/26 Saturday Evening Spiritforged Pre-Rift Event Hampton 24 1544 3–0 +18
07/02/26 Saturday Afternoon Spiritforged Pre-Rift Event Norfolk 26 1549 13° 2–1–1 -19
31/01/26 Nexus Night Virginia Beach 15 1541 3–0 +19
28/01/26 Wednesday Evening Nexus Nights - 1v1 Norfolk 17 1548 3–0 +12
21/01/26 Wednesday Night Nexus Nights - 1v1 (Copy) Norfolk 13 1546 2–1 -4
18/01/26 Sunday Afternoon Nexus Nights - 1v1 Portsmouth 16 1520 1–1 -14
17/01/26 Summoner Skirmish - January Virginia Beach 27 1536 12° 3–2 -25
13/01/26 Tuesday Evening Nexus Nights - 1v1 Newport News 14 1604 3–0–1 +9
10/01/26 SCG CON Atlanta - $10K Constructed Riftbound Atlanta 219 1578 6–0–2 +39
09/01/26 SCG CON Atlanta - $5K Constructed Riftbound Atlanta 159 1594 6–2 +17
04/01/26 Sunday Afternoon Summoner Skirmish - January Portsmouth 29 1563 5–1 +14
03/01/26 Saturday Evening Summoner Skirmish - January Hampton 13 1593 3–1–1 -2

Form and consistency

On a 2-win streak.

  • Events with 100+ entrants 8 events 74%
  • 16 to 99 37 events 76%
  • Under 16 7 events 80%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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