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Defiant Dance

#19,912 in the world · #36 in Serbia · in the top 48% nationally. 6 official events, 15 matches won and 12 lost.

  • 1537±66Rating · margin ±66
  • 1520Average field · 27 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Their all-time peak is 1,553 points.
  • The toughest field they have faced averaged 1,552 points, across 26 entrants.
  • They are 41 points away from the top 25: Serbia.

How the rating moved

Between 1,498 and 1,537, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Nexus Nights - 1v1 Kraljevića Marka 5А 29 1514 12° 3–2 +16
23/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Kraljevića Marka 5А 25 1510 20° 1–1–1 -6
16/08/26 Sunday Afternoon Nexus Nights - 1v1 Kraljevića Marka 5А 30 1528 12° 3–2 +19
02/08/26 Sunday Afternoon Nexus Nights - 1v1 Kraljevića Marka 5А 27 1523 18° 2–3 -10
28/06/26 Sunday Afternoon Summoner Skirmish - July Kraljevića Marka 5А 26 1552 13° 3–2 +20
21/06/26 Sunday Afternoon Nexus Nights - 1v1 Kraljevića Marka 5А 24 1495 12° 3–2 -2

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 54%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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