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Della

#41,519 in the world · #3,419 in Italy · in the top 82% nationally. 8 official events, 4 matches won and 15 lost.

  • 1407±73Rating · margin ±73
  • 1518Average field · 12 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,557 points, across 21 entrants.
  • They are 70 points away from the top 2,500: Italy.

How the rating moved

Between 1,379 and 1,453, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Nerviano 9 1507 1–1–3 +26
12/08/26 Wednesday Night Nexus Nights - 1v1 Saronno 21 1557 20° 0–2 -26
26/07/26 sunday Afternoon Vendetta Pre-Rift Event Nerviano 18 1543 10° 2–3 +28
25/07/26 Saturday Afternoon Vendetta Pre-Rift Event Siena 16 1444 11° 0–3 -49
11/07/26 Summoner Skirmish - July in DEFCON 2.0 Castellanza 7 1–1 +18
28/06/26 Sunday Afternoon Summoner Skirmish - July Nerviano 8 1522 0–1–1 -8
13/06/26 Summoner Skirmish - June in DEFCON 2.0 Castellanza 7 1523 0–2 -35
06/06/26 Summoner Skirmish - June Nerviano 7 1532 0–2 -47

Form and consistency

On a 3-loss streak.

  • 16 to 99 3 events 20%
  • Under 16 5 events 15%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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