← Germany

derMelooo

#16,098 in the world · #948 in Germany · in the top 34% nationally. 28 official events, 44 matches won and 38 lost.

  • 1560±37Rating · margin ±37
  • 1546Average field · 41 entr.
  • 30%vs top 5% (6–14)

What they have done so far

  • Has won 3 tournaments. The biggest one had 17 players entered.
  • Made top 8 18 times in 28 tournaments: 64% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,623 points.
  • The toughest field they have faced averaged 1,620 points, across 17 entrants.
  • They are 58 points away from the top 500: Germany.

How the rating moved

Between 1,510 and 1,613, across 28 events with history.

Last 28 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Darmstadt 13 1593 10° 0–2–1 -24
19/08/26 J.K. Entertainment Wednesday Nexus Nights Darmstadt 12 1572 3–0 +31
18/08/26 Tuesday Evening Nexus Nights - 1v1 Dreieich 17 1620 2–0 +31
15/08/26 Riftbound Showdown Series Germany 15.-16.08.2026 Obere Langgasse 33 626 1588 487° 2–6 -38
12/08/26 J.K. Entertainment Wednesday Nexus Nights Darmstadt 19 1589 2–1 +9
09/08/26 Sunday Afternoon Nexus Nights - 1v1 Dreieich 19 1593 17° 0–2–1 -10
01/04/26 JK Wednesday Evening Nexus Night - 1v1 Darmstadt 16 1548 2–1 +6
11/03/26 JK Wednesday Evening Nexus Night - 1v1 Darmstadt 13 1565 0–1 -6
07/02/26 Riftbound Spiritforged Pre-Rift Event Lagerstr. 12 47 1539 47° 0–2 -31
07/02/26 Samstag Afternoon Spiritforged Pre-Rift Event Darmstadt 24 1547 16° 1–1 -6
17/01/26 Riftbound Summoner Skirmish Januar 2026 Lagerstr. 12 13 1545 4–2 +18
03/01/26 Samstag Afternoon Summoner Skirmish - January Darmstadt 24 1579 3–2–1 +11
30/12/25 Dienstag Afternoon Nexus Nights - 1v1 Darmstadt 13 1491 0–0–3 -11
29/12/25 Montag Evening Nexus Nights - 1v1 Frankfurt 16 1540 3–0 +30
20/12/25 Samstag Morning Summoner Skirmish - December Kirchstraße 21 16 1521 2–2 -2
17/12/25 Mittwoch Evening Nexus Nights - 1v1 Darmstadt 15 1544 2–1 +15
13/12/25 Riftbound Summoner Skirmish Dezember 2025 Lagerstr. 12 25 1522 2–3 -4
13/12/25 Riftbound - Summoner Skirmish - December Frankfurt 31 1547 21° 1–3–1 -40
11/12/25 Team Lunti Donnerstags Nexus Night Lagerstr. 12 15 1517 0–2 -32
07/12/25 Sonntag Afternoon Summoner Skirmish - December Darmstadt 16 1517 4–1–1 +34
04/12/25 Team Lunti Donnerstags Nexus Night Lagerstr. 12 29 1523 2–1 +10
03/12/25 Mittwoch Afternoon Nexus Nights - 1v1 Darmstadt 13 1515 3–0 +58
01/12/25 Team Lunti Casual Monday Lagerstr. 12 19 1521 15° 0–0–1 +1
26/11/25 Mittwoch Evening Nexus Night Darmstadt 17 1536 13° 1–2–1 -23
24/11/25 Team Lunti Casual Monday Lagerstr. 12 22 1520 17° 0–0–1 -3
19/11/25 Mittwoch Evening Nexus Night Darmstadt 16 1528 2–1–1 +15
13/11/25 Weekly Nexus Night Lagerstr. 12 28 1528 21° 1–2–1 -23
10/11/25 Riftbound - Nexus Night Main-Kinzig-Kreis 22 1546 2–0–1 +44

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 19 events 47%
  • Under 16 8 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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