← Sweden

derpsummonername

#4,786 in the world · #24 in Sweden · in the top 11% nationally. 6 official events, 16 matches won and 5 lost.

  • 1658±73Rating · margin ±73
  • 1543Average field · 30 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Made top 8 4 times in 6 tournaments: 67% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,685 points.
  • The toughest field they have faced averaged 1,593 points, across 28 entrants.
  • They are 49 points away from the top 10: Sweden.

How the rating moved

Between 1,572 and 1,664, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
01/09/26 Manatorsk Nexus Night - 1v1 Skövde 29 1535 11° 2–1 -6
22/08/26 Manatorsk Vendetta Summoner Skirmish I Skövde 28 1559 4–1–1 +38
11/08/26 Manatorsk Nexus Night - 1v1 Skövde 28 1593 2–0–1 +28
31/03/26 Manatorsk Nexus Nights - 1v1 Skövde 23 1532 10° 2–1 +16
17/03/26 Manatorsk Nexus Nights - 1v1 Skövde 27 1521 2–1 +10
07/02/26 Manatorsk Spiritforged Pre-Rift Event Skövde 47 1518 4–1 +72

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 70%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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