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#4,786 in the world · #59 in Brazil · in the top 10% nationally. 7 official events, 19 matches won and 4 lost.

  • 1658±76Rating · margin ±76
  • 1514Average field · 15 entr.
  • vs top 5%

What they have done so far

  • Has won 3 tournaments. The biggest one had 15 players entered.
  • Made top 8 7 times in 7 tournaments: 100% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,684 points, reached in December 2025: today they sit 26 points below it.
  • The toughest field they have faced averaged 1,533 points, across 13 entrants.
  • They are 9 points away from the top 50: Brazil.

How the rating moved

Between 1,540 and 1,684, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
25/02/26 Semanal da Vault - 25/02 Belo Horizonte - MG 16 1500 2–1 -5
20/02/26 Spiritforged Pre-Rift Event na Vault Belo Horizonte - MG 16 1508 2–1 -3
14/01/26 Semanal da Vault - 14/01 Belo Horizonte - MG 13 1533 2–1–1 -18
20/12/25 Garagem do Nerd Summoner Skirmish - December Vera Cruz 14 5–0–1 +62
19/12/25 sexta-feira Evening Nexus Nights - 1v1 Vera Cruz 15 3–0 +52
17/12/25 Semanal da Vault - 17/12 Belo Horizonte - MG 20 3–1–1 +30
28/11/25 sexta-feira Evening Nexus Nights - 1v1 Vera Cruz 13 2–0–2 +40

Form and consistency

On a 1-win streak.

  • 16 to 99 3 events 64%
  • Under 16 4 events 71%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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