Desutoroia
#44,199 in the world · #274 in Malaysia · in the top 93% nationally. 6 official events, 4 matches won and 15 lost.
- 1378±76Rating · margin ±76
- 1496Average field · 49 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,518 points, across 20 entrants.
- They are 37 points away from the top 250: Malaysia.
How the rating moved
Between 1,362 and 1,443, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | 🔥🏆PCMOD - Nexus Afternoon 🏆 🔥 47650 Subang Jaya | 16 | 1469 | 11° | 2–2 | +16 |
| 23/08/26 | MGL Vendetta Summoner Skirmish I Nilai | 27 | 1483 | 22° | 1–3–2 | -1 |
| 16/08/26 | C&H's Riftbound Summoner's Trial - Day 2 55100 Kuala Lumpur | 134 | 1513 | 128° | 0–2 | -26 |
| 13/08/26 | MGL Ven Nexus Night - 1v1 5/24 Nilai | 20 | 1518 | 15° | 1–2 | -5 |
| 05/08/26 | Kids Heaven Wednesday Evening Nexus Nights - 1v1 56000 Cheras | 17 | — | 16° | 0–3 | -49 |
| 03/08/26 | Mini Nexus Night @ BulbaStore Kuala Lumpur | 12 | — | 11° | 0–3 | -57 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 4 events 25%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Armanimondo MY 1745 0–1
- Kaze MY 1639 0–1
- QuazE MY 1624 0–1
- Ragna MY 1615 0–1
- travis MY 1591 0–1
- Ev0ke MY 1571 0–1
- Ap3k MY 1537 0–2
- iamjayguarpaw MY 1501 0–1
- SewerSlv7 MY 1490 0–1
- Daddy M MY 1487 0–1
- Shadowhsk91 MY 1482 0–1
- chibisan MY 1478 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →