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Devin

#13,227 in the world · #4,860 in United States · in the top 28% nationally. 8 official events, 19 matches won and 12 lost.

  • 1579±70Rating · margin ±70
  • 1533Average field · 30 entr.
  • 100%vs top 5% (1–0)

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,565 points, across 76 entrants.
  • They are 52 points away from the top 2,500: United States.

How the rating moved

Between 1,501 and 1,579, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
05/03/26 PNP Wednesday Nexus Nights Sacramento 16 1528 3–0 +37
20/02/26 Thursday Evening Nexus Nights - 1v1 Sacramento 21 1519 2–1 +10
08/02/26 Bounty XP Sunday Afternoon Spiritforged Pre-Rift Event Sacramento 23 1522 20° 0–1–1 -14
07/02/26 Saturday Morning Spiritforged Pre-Rift Event CA 95240 76 1565 15° 5–3–1 +23
11/12/25 Wednesday Evening Nexus Night Sacramento 17 1540 15° 1–3 -45
22/11/25 Hobby Quest Friday Nexus Night Event Elk Grove 34 1544 10° 2–1 +8
20/11/25 Wednesday Evening Nexus Night Sacramento 22 1512 4–1 +59
13/11/25 Wednesday Evening Nexus Night Sacramento 18 2–2–1 +1

Form and consistency

On a 4-win streak.

  • 16 to 99 8 events 56%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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