← United States

dgzcarbon

#1,485 in the world · #514 in United States · in the top 3% nationally. 7 official events, 32 matches won and 12 lost.

  • 1728±49Rating · margin ±49
  • 1567Average field · 414 entr.
  • 28%vs top 5% (5–13)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,740 points.
  • The toughest field they have faced averaged 1,599 points, across 109 entrants.
  • They are 1 points away from the top 500: United States.

How the rating moved

Between 1,620 and 1,728, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
23/08/26 NRG Series: Riftbound $5k Constructed Showdown Milwaukee 109 1599 5–1–2 +33
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 97° 6–3–2 +13
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 278° 3–3 -16
25/04/26 Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta 392 1564 49° 5–2 +14
24/04/26 Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta 1,018 1550 146° 3–1 +17
07/03/26 Let's Riot! Riftbound $1k @ IGC Fairview Heights 33 1559 4–1–2 +47
13/12/25 Friday Evening Summoner Skirmish - December Clarksville 25 1534 6–1–1 +120

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 5 events 61%
  • 16 to 99 2 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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