← Mexico

Dianleo

#6,034 in the world · #62 in Mexico · in the top 12% nationally. 6 official events, 12 matches won and 4 lost.

  • 1642±90Rating · margin ±90
  • 1536Average field · 15 entr.
  • vs top 5%

What they have done so far

  • Has won 2 tournaments. The biggest one had 16 players entered.
  • Made top 8 6 times in 6 tournaments: 100% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,544 points, across 15 entrants.
  • They are 7 points away from the top 50: Mexico.

How the rating moved

Between 1,483 and 1,642, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
04/03/26 Nexus Nights - 1v1 Saltillo 13 1533 1–0–1 +12
25/02/26 Evening Nexus Nights - 1v1 Saltillo 16 1530 3–0 +48
18/02/26 Nexus Nights - 1v1 Saltillo 15 1544 2–1 +11
11/02/26 Spiritforged Pre-Rift Event Saltillo 16 2–0–1 +45
06/02/26 Friday Morning Spiritforged Pre-Rift Event 25000 Saltillo 16 3–1 +43
10/12/25 Skirmish - December Saltillo 13 1–2 -17

Form and consistency

On a 1-win streak.

  • 16 to 99 3 events 80%
  • Under 16 3 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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