Disoria
#41,747 in the world · #15,441 in United States · in the top 89% nationally. 15 official events, 12 matches won and 31 lost.
- 1405±58Rating · margin ±58
- 1540Average field · 285 entr.
- 17%vs top 5% (1–5)
What they have done so far
- Made top 8 3 times in 15 tournaments: 20% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,600 points, across 1,832 entrants.
- They are 172 points away from the top 5,000: United States.
How the rating moved
Between 1,396 and 1,466, across 15 events with history.
Last 15 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 1149° | 2–4 | +9 |
| 23/03/26 | Monday Night Nexus @Dice Addiction Tulsa | 20 | 1491 | 16° | 0–2 | -19 |
| 15/03/26 | Sunday Morning Summoner Skirmish - March Broken Arrow | 15 | 1576 | 15° | 0–3 | -26 |
| 10/03/26 | Tuesday Evening Nexus Nights - 1v1 Broken Arrow | 14 | 1566 | 7° | 1–1–1 | +10 |
| 09/03/26 | Monday Night Nexus @Dice Addiction Tulsa | 17 | 1548 | 10° | 1–1–1 | +5 |
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 1329° | 1–7 | -40 |
| 07/01/26 | Tuesday Evening Nexus Nights - 1v1 Broken Arrow | 13 | 1489 | 2° | 2–0 | +26 |
| 24/12/25 | Tuesday Evening Nexus Nights - 1v1 Broken Arrow | 14 | 1534 | 12° | 1–2 | -3 |
| 03/12/25 | Tuesday Evening Nexus Nights - 1v1 Broken Arrow | 16 | 1523 | 5° | 2–1 | +34 |
| 26/11/25 | Tuesday Evening Nexus Nights - 1v1 Broken Arrow | 24 | 1523 | 19° | 1–2–2 | +8 |
| 23/11/25 | Sunday Afternoon Nexus Nights - 1v1 Broken Arrow | 18 | 1510 | 16° | 0–1 | -16 |
| 18/11/25 | Tuesday Afternoon Nexus Nights - 1v1 Broken Arrow | 21 | 1533 | 16° | 0–2–2 | -21 |
| 16/11/25 | Sunday Afternoon Nexus Nights - 1v1 Broken Arrow | 32 | 1537 | 32° | 0–1 | -17 |
| 12/11/25 | Tuesday Evening Nexus Nights - 1v1 Broken Arrow | 23 | — | 12° | 1–1–3 | +15 |
| 01/11/25 | Riftbound Release Event Broken Arrow | 25 | — | 25° | 0–3 | -60 |
Form and consistency
On a 5-loss streak.
- Events with 100+ entrants 2 events 21%
- 16 to 99 9 events 19%
- Under 16 4 events 36%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Dhawally CA 1964 0–1
- R650 NEUTRON US 1813 0–2
- ASC Derek US 1808 1–0
- Batsmak US 1758 0–1
- Wardrium US 1738 0–1
- Sajii US 1639 0–1
- R66 Bubble Buddy US 1638 0–1
- NBC Nova US 1636 1–0
- Thunderstorm US 1621 0–1
- R66 Bubble Buddy US 1616 0–1
- R66 FoundLuggage US 1609 1–2
- BehrensNashor US 1604 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →