← New Zealand

djram

#18,810 in the world · #276 in New Zealand · in the top 38% nationally. 34 official events, 59 matches won and 43 lost.

  • 1543±46Rating · margin ±46
  • 1540Average field · 37 entr.
  • 30%vs top 5% (3–7)

What they have done so far

  • Has won 4 tournaments. The biggest one had 25 players entered.
  • Made top 8 17 times in 34 tournaments: 50% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,623 points.
  • The toughest field they have faced averaged 1,589 points, across 231 entrants.
  • They are 12 points away from the top 250: New Zealand.

How the rating moved

Between 1,479 and 1,611, across 34 events with history.

Last 34 events

Date Event Entrants Field Pos. Record Rating
03/04/26 New Zealand 10K Open Main Event - Alexandra Park Raceway Greenlane 340 1571 182° 3–4–1 -27
02/04/26 New Zealand 10K Open - Friday Warm Up Greenlane 231 1589 88° 3–3 +10
31/03/26 Riftbound Nexus Nights - 31st March 2026 Petone 13 1502 0–1–1 -17
19/03/26 Thursday night league Lower Hutt 25 1528 12° 0–1–1 -22
27/02/26 Friday Evening Nexus Nights - 1v1 Wellington 20 1548 11° 2–1–2 -2
19/02/26 Thursday Early Morning Nexus Nights ranked - 1v1 Lower Hutt 26 1537 13° 1–0–2 +2
18/02/26 Wednesday Nexus Night @ Cerberus Games Wellington 19 1536 2–1 +6
17/02/26 Riftbound Nexus Night - February 17th 2026 Petone 22 1546 2–1 +4
13/02/26 Nexus Night Spiritforged Sealed @ Cerberus Games Te Aro 16 1566 15° 0–2–1 -21
12/02/26 Thursday Nexus Nights - 1v1 Lower Hutt 22 1540 3–0 +24
11/02/26 Extra Spiritforge Pre-Rift Event Wellington 24 1549 2–1 +6
06/02/26 Games Lab Spiritforged Pre-Rift Event (Friday) Epsom 19 1552 16° 1–2 -19
29/01/26 weekly hobby Lower Hutt 17 1506 10° 1–2 -12
23/01/26 Saturday Morning Summoner Skirmish - January Wellington 14 1546 4–2 +9
23/01/26 Friday Evening Nexus Nights - 1v1 Wellington 13 1572 0–0–1 -5
22/01/26 Riftbound Thursday Lower Hutt 26 1505 2–0–1 +16
16/01/26 Summoner Skirmish 2 Hutt Central 14 1587 10° 2–2 -8
15/01/26 thursday riftbound Lower Hutt 17 1528 3–0 +33
10/01/26 Riftbound Summoner Skirmish - January Petone 19 1557 4–3 +13
08/01/26 Thursday nexus night Lower Hutt 21 1527 2–1 +16
06/01/26 Riftbound Nexus Nights - 6th January 2026 Petone 13 1522 11° 1–2 -23
23/12/25 Nexus Nights - 23rd December Petone 20 1567 10° 2–1 +14
19/12/25 Saturday Morning Summoner Skirmish - December Te Aro 34 1545 4–2–1 +21
18/12/25 thursday hobby Lower Hutt 16 1479 2–1 -5
16/12/25 Nexus Nights - 16th December Petone 15 1521 1–0–2 +10
12/12/25 Summoner Skirmish 1 Hutt Central 25 0–0–1 -1
09/12/25 Nexus Nights - 9th December Petone 17 1524 2–1 +15
06/12/25 Riftbound Summoner Skirmish - December 7th Petone 26 1543 12° 2–2–1 +3
22/11/25 Cerberus Saturday Nexus Night Wellington 17 1526 11° 0–2 -29
18/11/25 Riftbound Nexus Nights - 18th November 2025 Petone 26 1538 16° 1–2–2 -31
15/11/25 Cerberus Saturday Nexus Night Wellington 21 1538 1–1 +1
11/11/25 Riftbound Nexus Nights - 11th November Petone 27 1557 12° 1–0–4 0
08/11/25 Cerberus Rifbound Release Event 2 Te Aro 24 4–0 +83
04/11/25 Riftbound Nexus Nights - 4th November Petone 16 11° 1–2–1 -21

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 43%
  • 16 to 99 26 events 49%
  • Under 16 6 events 42%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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