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DoceHerrera

#29,191 in the world · #1,730 in Spain · in the top 60% nationally. 8 official events, 13 matches won and 16 lost.

  • 1487±74Rating · margin ±74
  • 1521Average field · 22 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their all-time peak is 1,540 points.
  • The toughest field they have faced averaged 1,553 points, across 30 entrants.
  • They are 67 points away from the top 1,000: Spain.

How the rating moved

Between 1,471 and 1,520, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
27/12/25 sábado Morning Nexus Nights - 1v1 Bailén-Miraflores 13 1480 2–1 +16
13/12/25 sábado Morning Nexus Nights - 1v1 Málaga 18 1528 1–2 -5
29/11/25 Summoner Skirmish en "La Ciénaga" Carretera de Cádiz 30 1553 20° 1–3 -27
28/11/25 lunes Nexus Nights - 1v1 Málaga 21 1516 10° 2–2–1 +9
15/11/25 sábado Evening Nexus Nights - 1v1 Bailén-Miraflores 17 1518 2–2 +14
08/11/25 sábado Morning Nexus Night Málaga 30 1528 16° 2–3 -18
02/11/25 Riftbound Origins Release Event Torremolinos 17 13° 0–1–3 -22
01/11/25 Presentación Shark Games center Sábado por la mañana 9:30 Málaga 42 15° 3–2 +20

Form and consistency

On a 2-win streak.

  • 16 to 99 7 events 37%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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