Dogsgobark
#22,653 in the world · #8,274 in United States · in the top 48% nationally. 4 official events, 6 matches won and 5 lost.
- 1522±114Rating · margin ±114
- 1548Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,560 points.
- The toughest field they have faced averaged 1,565 points, across 18 entrants.
How the rating moved
Between 1,522 and 1,542, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/12/25 | 12/02 6:30PM Epic Loot Nexus Nights Centerville | 15 | 1530 | 8° | 1–1 | -3 |
| 18/11/25 | 11/18 6:30PM Epic Loot Nexus Nights Centerville | 18 | 1565 | 10° | 1–2 | -17 |
| 12/11/25 | 11/11 6:30 PM Epic Loot Nexus Nights Centerville | 24 | — | 12° | 2–1 | +18 |
| 05/11/25 | 11/04 6:30PM Epic Loot Nexus Nights Centerville | 37 | — | 7° | 2–1 | +24 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 56%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CTY Knoebility US 1684 0–1
- CTY Knoebility US 1668 0–1
- Bitfrosty US 1668 0–1
- ThaneofStuff US 1627 0–1
- DEVUL US 1578 0–1
- Shyvana Bot US 1525 1–0
- blasterblade5 US 1504 1–0
- ChaosSeaPancake US 1495 1–0
- RelicGames US 1481 1–0
- DJWooHoo US 1457 1–0
- LittleLozard US 1384 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →