← Italy

Donald Trap

#5,095 in the world · #465 in Italy · in the top 12% nationally. 13 official events, 26 matches won and 12 lost.

  • 1654±63Rating · margin ±63
  • 1541Average field · 12 entr.
  • 50%vs top 5% (5–5)

What they have done so far

  • Has won 5 tournaments.
  • Made top 8 11 times in 13 tournaments: 85% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,575 points, across 14 entrants.
  • They are 46 points away from the top 250: Italy.

How the rating moved

Between 1,479 and 1,654, across 13 events with history.

Last 13 events

Date Event Entrants Field Pos. Record Rating
15/03/26 Summoner Skirmish - March PADOVA 6 1554 3–0 +29
01/03/26 Sunday Afternoon Nexus Nights - 1v1 PADOVA 6 1618 2–0–1 +28
22/02/26 Sunday Afternoon Nexus Nights - 1v1 PADOVA 6 1542 3–0 +32
08/02/26 2° Pre Release Evening Spiritforged PADOVA 20 1528 18° 0–4 -69
06/02/26 Night Spiritforged Pre-Rift Event PADOVA 16 1521 3–0–2 +28
29/12/25 Summoner Skirmish - December Acireale 7 3–0 +31
20/12/25 December Summoner Skirmish - December Catania 14 1575 2–2 +2
14/12/25 domenica Afternoon Summoner Skirmish - December PADOVA 15 1515 2–1–1 +10
07/12/25 Nexus Nights - 1v1 PADOVA 7 1510 2–0–1 +36
23/11/25 Nexus Nights - 1v1 PADOVA 16 1500 3–1 +48
22/11/25 sabato Afternoon Riftbound Open Play Padova 4 0–0–1 -1
16/11/25 domenica Afternoon Nexus Nights - 1v1 PADOVA 18 1542 11° 1–2–2 -21
09/11/25 Sunday Nexus PADOVA 15 2–2 +1

Form and consistency

On a 3-win streak.

  • 16 to 99 4 events 39%
  • Under 16 9 events 68%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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