DonnyBomber
#33,879 in the world · #1,880 in Australia · in the top 69% nationally. 5 official events, 5 matches won and 11 lost.
- 1460±91Rating · margin ±91
- 1550Average field · 21 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their all-time peak is 1,516 points.
- The toughest field they have faced averaged 1,562 points, across 12 entrants.
- They are 86 points away from the top 1,000: Australia.
How the rating moved
Between 1,452 and 1,505, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 06/04/26 | [ADELAIDE] Riftbound TCG - Easter Double Nexus Adelaide | 29 | 1528 | 21° | 2–3 | +8 |
| 04/04/26 | [Shuffled Salisbury] Riftbound Summoner Skirmish April 4th Salisbury | 31 | 1548 | 24° | 2–3 | -1 |
| 02/04/26 | Dragons Lair Thursday Nexus Night 30 Furness Ave | 12 | 1562 | 12° | 0–3 | -52 |
| 26/03/26 | Dragons Lair Thursday Nexus Night 30 Furness Ave | 16 | 1562 | 8° | 1–1–1 | +24 |
| 20/03/26 | Friday Evening Summoner Skirmish - March 97 Regency Rd | 16 | 1551 | 14° | 0–1 | -19 |
Form and consistency
On a 1-win streak.
- 16 to 99 4 events 36%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SD LovelySnOw AU 1871 1–0
- SD BishNChipz AU 1747 0–1
- JasperSnail AU 1716 0–2
- Comrade Splitter AU 1648 0–1
- Decent Player AU 1631 0–1
- chazzashazza AU 1625 1–1
- ibeprofen AU 1584 0–1
- In Arcadia AU 1581 0–1
- DeadStone AU 1521 0–1
- fighterlegend AU 1511 0–1
- Meligon AU 1476 1–0
- Xerąth Gaming AU 1475 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →