← Italy

Douz94

#33,409 in the world · #2,698 in Italy · in the top 65% nationally. 9 official events, 3 matches won and 4 lost.

  • 1463±91Rating · margin ±91
  • 1502Average field · 8 entr.
  • vs top 5%

What they have done so far

  • Has won 2 tournaments.
  • Made top 8 8 times in 9 tournaments: 89% of the time.
  • Their all-time peak is 1,560 points.
  • The toughest field they have faced averaged 1,502 points, across 9 entrants.
  • They are 14 points away from the top 2,500: Italy.

How the rating moved

Between 1,459 and 1,539, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
14/08/26 Friday Afternoon Nexus Nights - Multiplayer Aosta 8 1500 0–0–1 +2
07/08/26 Friday Afternoon Nexus Nights - Multiplayer Aosta 6 1488 0–0–1 +2
24/07/26 Saturday Morning Vendetta Pre-Rift Event Aosta 9 1502 0–3 -64
17/07/26 RIFTBOUND - Games Academy Aosta Aosta 7 1517 0–0–1 -4
10/07/26 Friday Afternoon Nexus Nights - Multiplayer Aosta 6 0–0–1 -4
27/06/26 Saturday Morning Nexus Nights - Multiplayer Aosta 7 0–0–1 -2
06/06/26 Saturday Morning Nexus Nights - Multiplayer Aosta 5 0–0–1 -3
23/05/26 Saturday Morning Nexus Nights - Multiplayer Aosta 5 0–0–1 -3
07/02/26 sabato Afternoon Spiritforged Pre-Rift Event Aosta 9 3–1–1 +39

Form and consistency

On a 11-loss streak.

  • Under 16 9 events 20%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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