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Dr Riceman

#40,603 in the world · #15,000 in United States · in the top 87% nationally. 9 official events, 8 matches won and 18 lost.

  • 1415±74Rating · margin ±74
  • 1545Average field · 25 entr.
  • 20%vs top 5% (1–4)

What they have done so far

  • Made top 8 2 times in 9 tournaments: 22% of the time.
  • Their all-time peak is 1,523 points.
  • The toughest field they have faced averaged 1,601 points, across 16 entrants.
  • They are 162 points away from the top 5,000: United States.

How the rating moved

Between 1,415 and 1,517, across 9 events with history.

Last 9 events

Date Event Entrants Field Pos. Record Rating
14/03/26 Saturday Early Morning Summoner Skirmish - March Dublin 16 1601 15° 1–3 -9
01/03/26 NEXUS NIGHTS 1v1 Dublin 17 1534 16° 1–2 -2
15/02/26 NEXUS NIGHTS 1v1 Dublin 16 1544 14° 0–3 -39
08/02/26 Spiritforged Pre-Rift Event Dublin 64 1530 49° 0–1 -7
07/12/25 Riftbound Summoner Skirmish Event - December 2025 Dublin 22 1570 17° 1–3 -13
23/11/25 Saturday Afternoon Nexus Nights - 1v1 Dublin 28 1529 15° 1–2 -22
16/11/25 Saturday Evening Nexus Nights - 1v1 Dublin 15 1506 2–1 +30
08/11/25 Riftbound Release Event Dublin 29 18° 0–2–2 -40
06/11/25 Wednesday Nexus Night Livermore 13 2–1–1 +17

Form and consistency

On a 2-loss streak.

  • 16 to 99 7 events 18%
  • Under 16 2 events 57%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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