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Dragonarian

#30,637 in the world · #1,697 in Australia · in the top 62% nationally. 7 official events, 6 matches won and 10 lost.

  • 1479±78Rating · margin ±78
  • 1520Average field · 250 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their peak is 1,502 points, reached in November 2025: today they sit 23 points below it.
  • The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
  • They are 67 points away from the top 1,000: Australia.

How the rating moved

Between 1,448 and 1,502, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 1257° 0–1 -10
26/03/26 Thursday Evening Nexus Nights - 1v1 Pascoe Vale 12 1535 2–1 +34
19/02/26 Thursday Evening Nexus Nights - 1v1 Pascoe Vale 27 1533 18° 0–1–2 -12
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event 4 Prime St 22 1483 1–1–3 +5
06/02/26 Saturday Morning Spiritforged Pre-Rift Event unit 35/33 Danaher Dr 16 1466 2–2–1 +14
28/11/25 Saturday Morning Summoner Skirmish - December unit 35/33 Danaher Dr 18 1540 13° 0–3–1 -54
08/11/25 Saturday Morning Release Event 20/39 Essex St 19 17° 1–1 +2

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 1 events 0%
  • 16 to 99 5 events 21%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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