Dragonx610
#24,475 in the world · #8,940 in United States · in the top 52% nationally. 18 official events, 23 matches won and 28 lost.
- 1512±56Rating · margin ±56
- 1537Average field · 19 entr.
- —vs top 5%
What they have done so far
- Made top 8 8 times in 18 tournaments: 44% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their peak is 1,525 points, reached in March 2026: today they sit 13 points below it.
- The toughest field they have faced averaged 1,601 points, across 12 entrants.
- They are 65 points away from the top 5,000: United States.
How the rating moved
Between 1,435 and 1,525, across 18 events with history.
Last 18 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/03/26 | Thursday Evening Summoner Skirmish - March New Castle | 12 | 1601 | 8° | 1–2 | -13 |
| 19/03/26 | Thursday Nexus Night 1v1 - March 19, 2026 Wilmington | 13 | 1532 | 3° | 2–0–1 | +19 |
| 12/03/26 | Thursday Nexus Night 1v1 - March 12, 2026 Wilmington | 14 | 1570 | 4° | 2–0–1 | +27 |
| 05/03/26 | Thursday Nexus Night 1v1 - March 5, 2026 Wilmington | 13 | 1558 | 8° | 0–2 | -18 |
| 03/03/26 | Monday Evening Nexus Nights at Alternate Universes Wilmington Wilmington | 20 | 1564 | 8° | 2–1 | +13 |
| 17/02/26 | Monday Evening Nexus Nights at Alternate Universes Wilmington Wilmington | 18 | 1525 | 8° | 2–1 | +17 |
| 12/02/26 | Do Big Things Pre Rift Event New Castle | 34 | 1509 | 9° | 2–1–1 | +22 |
| 10/02/26 | Spiritforged Pre-rift Event at Alternate Universes Wilmington 2 Wilmington | 35 | 1537 | 21° | 1–2 | +6 |
| 07/02/26 | Saturday Evening Riftbound Pre-Rift Event Wilmington | 20 | 1551 | 9° | 1–1 | +4 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Wilmington | 31 | 1511 | 13° | 1–2–1 | -12 |
| 17/12/25 | Weekly Nexus Nights - 1v1 (Wednesday) Wilmington | 14 | 1491 | 8° | 1–1–1 | +2 |
| 05/12/25 | Do Big Things Summoner Skirmish - December New Castle | 20 | 1520 | 11° | 2–2–1 | +10 |
| 23/11/25 | PAX Unplugged Sealed Event 31 - 10:00am Las Vegas | 16 | 1546 | 16° | 0–1–1 | -8 |
| 22/11/25 | PAX Unplugged Sealed Event 24 - 6:00pm Las Vegas | 16 | 1496 | 11° | 1–3–1 | -10 |
| 22/11/25 | PAX Unplugged Sealed Event 18 - 10:00am Las Vegas | 18 | 1529 | 12° | 1–3–1 | -19 |
| 21/11/25 | PAX Unplugged Sealed Event 12 - 6:00pm Las Vegas | 17 | 1527 | 5° | 1–2–1 | -19 |
| 18/11/25 | Monday Evening Nexus Night at Alternate Universes Wilmington Wilmington | 18 | 1567 | 11° | 1–1–1 | +11 |
| 07/11/25 | Do Big Things Riftbound Origins Release Event New Castle | 24 | — | 11° | 2–3 | -20 |
Form and consistency
On a 1-win streak.
- 16 to 99 13 events 35%
- Under 16 5 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HappyChaos US 1683 0–1
- ReshuffledTCG US 1669 0–1
- savagenern US 1659 1–1
- Giagu US 1648 0–2
- Reeve US 1646 0–1
- LukeCro US 1635 0–1
- Grifatronic US 1634 0–1
- AG Zone US 1624 1–1
- Aliadin US 1586 1–0
- DDDHunter US 1584 0–1
- Maskedshadow US 1575 1–1
- SteelWindMagatsu US 1573 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →