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Driggerr

#34,921 in the world · #12,921 in United States · in the top 75% nationally. 8 official events, 8 matches won and 13 lost.

  • 1454±70Rating · margin ±70
  • 1531Average field · 20 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their peak is 1,516 points, reached in August 2026: today they sit 62 points below it.
  • The toughest field they have faced averaged 1,611 points, across 25 entrants.
  • They are 123 points away from the top 5,000: United States.

How the rating moved

Between 1,436 and 1,516, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
01/09/26 GameTime Cardz Tuesday Nexus Nights Winter Park 18 1530 10° 1–1–1 0
29/08/26 Saturday Early Morning Vendetta Summoner Skirmish I Winter Park 19 1544 10° 2–2–1 +18
28/08/26 Friday Nexus Night @ Versus Games Oviedo 25 1611 21° 0–2–1 -20
26/08/26 Nexus Night @ Flashpoint Winter Springs 18 1458 1–1 +11
21/08/26 Friday Nexus Night @ Versus Games Oviedo 23 1541 20° 0–3 -53
19/08/26 Nexus Night @ Flashpoint Winter Springs 22 1485 11° 1–1–1 -3
18/08/26 Tuesday Evening Vendetta Summoner Skirmish I Winter Park 18 1597 1–2 -15
06/08/26 Flashpoint Nexus Night @ Hourglass Brewing Longwood 15 1482 2–1 +16

Form and consistency

On a 1-win streak.

  • 16 to 99 7 events 27%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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