DsoBliss
#9,593 in the world · #3,483 in United States · in the top 20% nationally. 5 official events, 11 matches won and 6 lost.
- 1607±91Rating · margin ±91
- 1591Average field · 17 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 13 players entered.
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,642 points.
- The toughest field they have faced averaged 1,632 points, across 14 entrants.
- They are 24 points away from the top 2,500: United States.
How the rating moved
Between 1,500 and 1,608, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/04/26 | RIFTBOUND TCG: Summoner Skirmish April Mechanicsburg | 16 | 1592 | 6° | 2–2 | -1 |
| 25/02/26 | Wednesday Evening Nexus Nights - 1v1 Shippensburg | 14 | 1632 | 4° | 2–1 | +12 |
| 14/01/26 | Wednesday Evening Nexus Nights - 1v1 Shippensburg | 13 | 1568 | 1° | 3–0 | +58 |
| 13/12/25 | RIFTBOUND TCG: Summoner Skirmish - December Mechanicsburg | 25 | 1570 | 9° | 3–2 | +38 |
| 01/11/25 | Saturday Afternoon Release Event Shippensburg | 15 | — | 8° | 1–1 | 0 |
Form and consistency
On a 2-win streak.
- 16 to 99 2 events 56%
- Under 16 3 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- probable US 1727 0–1
- Breezyy US 1713 0–1
- BSG PennyTrader US 1657 0–1
- Jabslot US 1643 0–1
- SeChul US 1624 0–1
- El Gallo US 1623 1–0
- tish57 US 1618 1–0
- Wi1h31mJac06s0n US 1576 1–0
- Camo528 US 1565 1–0
- BSG DOCsideSteve US 1550 1–0
- User122630 US 1540 0–1
- Kingoffire35 US 1515 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →