Duckseason
#19,172 in the world · #6,997 in United States · in the top 41% nationally. 4 official events, 7 matches won and 4 lost.
- 1541±106Rating · margin ±106
- 1518Average field · 25 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 4 tournaments: 75% of the time.
- Their all-time peak is 1,564 points.
- The toughest field they have faced averaged 1,526 points, across 31 entrants.
How the rating moved
Between 1,500 and 1,541, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/03/26 | Nexus Nights (1v1 Bo1) at Gamers Guild NPHX 3/23/2026 Phoenix | 31 | 1526 | 5° | 2–1 | +4 |
| 15/12/25 | Nexus Night at Gamers Guild NPHX 12/14/2025 Phoenix | 19 | 1519 | 8° | 2–2 | 0 |
| 09/12/25 | Nexus Night at Gamers Guild NPHX 12/8/25 Phoenix | 28 | 1512 | 4° | 3–1 | +37 |
| 02/12/25 | Nexus Night at Gamers Guild NPHX 12/1/25 Phoenix | 23 | 1513 | 15° | 0–0–1 | 0 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- kittydoggy US 1619 0–1
- TheBigL US 1566 0–1
- Rehtycs US 1526 1–0
- Zekk US 1521 1–0
- Powahcore US 1519 1–1
- AWildCorphish US 1518 0–1
- VenTricky US 1490 0–1
- GawdDOMit US 1469 1–0
- yourfrienddustin US 1455 1–0
- Rexomatic US 1409 1–0
- Clayton493 US 1263 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →