dur
#29,738 in the world · #10,969 in United States · in the top 63% nationally. 6 official events, 5 matches won and 8 lost.
- 1484±81Rating · margin ±81
- 1513Average field · 16 entr.
- —vs top 5%
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,534 points, across 24 entrants.
- They are 93 points away from the top 5,000: United States.
How the rating moved
Between 1,427 and 1,484, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/08/26 | Riftbound - Wednesday Nexus Night Egg Harbor Township | 12 | 1527 | 8° | 1–1–1 | +18 |
| 16/08/26 | Sunday Nexus, August 16, 2026 Little Egg Harbor Township | 12 | 1508 | 8° | 1–2 | -6 |
| 02/08/26 | Sunday Nexus, August 02, 2026 Little Egg Harbor Township | 12 | 1497 | 2° | 2–0–1 | +45 |
| 12/02/26 | Spiritforged Pre-Rift Event | Thursday Little Egg Harbor Township | 16 | 1495 | 16° | 0–3–1 | -57 |
| 07/02/26 | Spiritforged Pre-Rift Event #2 Egg Harbor Township | 24 | 1534 | 8° | 1–0–2 | +22 |
| 07/02/26 | Spiritforged Pre-Rift Event #1 Egg Harbor Township | 21 | 1515 | 17° | 0–2–1 | -38 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 10%
- Under 16 3 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- CosmicThrill US 1671 0–1
- TobiasNataleCG US 1642 1–0
- arystaeos US 1619 1–0
- CaseFaceシ US 1610 0–1
- Igg88bms US 1600 0–1
- Boozie US 1519 0–2
- Squid Thiccness US 1503 0–1
- Galumpa US 1499 0–3
- iJakeypoo US 1485 0–1
- Moistureyezer US 1482 0–1
- Dode US 1470 0–1
- Cornbeef US 1442 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →