← Czechia

Duven Blejt

#5,611 in the world · #37 in Czechia · in the top 14% nationally. 33 official events, 100 matches won and 46 lost.

  • 1647±28Rating · margin ±28
  • 1535Average field · 86 entr.
  • 29%vs top 5% (8–20)

What they have done so far

  • Has won 6 tournaments. The biggest one had 29 players entered.
  • Made top 8 24 times in 33 tournaments: 73% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,744 points.
  • The toughest field they have faced averaged 1,590 points, across 1,719 entrants.
  • They are 16 points away from the top 25: Czechia.

How the rating moved

Between 1,479 and 1,741, across 33 events with history.

Last 33 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Turnaj na Hraně - Nexus Night #39 Úvoz 466/8 18 1508 15° 1–3 -45
20/08/26 Turnaj na Hraně - Nexus Night #38 Úvoz 466/8 14 1512 2–2 -24
02/04/26 Liga na Hraně - Nexus Night #18 Úvoz 466/8 18 1561 3–0–1 +18
27/03/26 Xzone Brno - Nexus Nights - 1v1 Brno 14 1565 2–1 -1
26/03/26 Liga na Hraně - Nexus Night #17 Úvoz 466/8 20 1558 3–1 +13
20/03/26 Xzone Brno - Narozeninový ORIGINS Draft Brno 24 1530 3–0 +18
15/03/26 Summoner Skirmish - Xzone Brno Brno 24 1539 16° 2–3 -37
12/03/26 Liga na Hraně - Nexus Night #15 Úvoz 466/8 28 1534 3–1 +11
27/02/26 Xzone Brno - Nexus Nights - 1v1 Brno 16 1529 3–1 +3
26/02/26 Liga na Hraně - Nexus Night #13 Úvoz 466/8 28 1547 3–1–1 -1
21/02/26 Riftbound Regional Qualifier - Bologna Bologna 1,719 1590 56° 9–3 +76
20/02/26 Draft Challenge - RQ Bologna 3pm Friday Bologna 248 1540 237° 0–3–2 -57
12/02/26 Spiritforged Pre-Rift Event na Hraně #1 Úvoz 466/8 31 1530 19° 1–3 -47
07/02/26 Spiritforged Pre-Rift Event - Xzone Brno Brno 44 1508 14° 3–2 -21
31/01/26 Summoner Skirmish - Xzone Brno Česko 18 1525 6–1–1 +15
29/01/26 Liga na Hraně - Nexus Night #10 Úvoz 466/8 14 1560 4–0 +32
25/01/26 Summoner Skirmish - Geek Hall Jihomoravský kraj 18 1567 5–2 +13
15/01/26 Liga na Hraně - Nexus Night #8 Úvoz 466/8 22 1521 3–1–1 -4
11/01/26 HERO: Summoner Skirmish Česko 22 1534 5–1–2 +24
08/01/26 Liga na Hraně - Nexus Night #7 Úvoz 466/8 20 1552 3–1–1 +4
18/12/25 Liga na Hraně - Nexus Night #6 Úvoz 466/8 16 1530 3–1 +14
14/12/25 Summoner Skirmish - Geek Hall Česko 15 1555 4–0–2 +30
13/12/25 Summoner Skirmish na Hraně #1 Úvoz 466/8 25 1513 3–2–1 -11
04/12/25 Liga na Hraně - Nexus Night #4 Úvoz 466/8 18 1531 2–1–1 +11
28/11/25 Summoner Skirmish - Xzone Brno Česko 36 1522 4–2–1 +11
27/11/25 Liga na Hraně - Nexus Night #3 Úvoz 466/8 21 1514 2–2–1 -10
20/11/25 Liga na Hraně - Nexus Night #2 Úvoz 466/8 18 1520 2–0–2 +16
18/11/25 HERO: Nexus Night Česko 24 1521 3–1 +13
13/11/25 Liga na Hraně - Nexus Night #1 Úvoz 466/8 22 1506 3–0–2 +43
11/11/25 HERO: Nexus Night Česko 24 1532 13° 2–3 -36
06/11/25 Hrana Release Event Česko 29 4–0 +74
04/11/25 HERO: RIFTBOUND Release Event Česko 19 2–1 +23
02/11/25 Riftbound Release Event - Xzone Brno Brno 25 15° 2–3 -21

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 2 events 53%
  • 16 to 99 27 events 60%
  • Under 16 4 events 71%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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