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#20,620 in the world · #7,552 in United States · in the top 44% nationally. 8 official events, 14 matches won and 15 lost.

  • 1533±60Rating · margin ±60
  • 1543Average field · 42 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 1 times in 8 tournaments: 13% of the time.
  • Their peak is 1,548 points, reached in February 2026: today they sit 15 points below it.
  • The toughest field they have faced averaged 1,592 points, across 90 entrants.
  • They are 44 points away from the top 5,000: United States.

How the rating moved

Between 1,489 and 1,548, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Aki Collectibles Tuesday Nexus Nights - 1v1 San Gabriel 32 1522 11° 2–1–1 +7
22/08/26 Collector Expo Riftbound Tournament Anaheim 90 1592 40° 2–2–2 +23
21/08/26 Riftbound Thursday Nexus Burbank 19 1522 17° 0–2 -26
11/02/26 Tuesday Evening Spiritforged Pre-Rift Event Arcadia 15 1504 1–2–1 -19
07/02/26 Friday Evening Spiritforged Pre-Rift Event Arcadia 25 1541 3–1 +49
24/01/26 Summoner Skirmish - January Northridge 26 1549 2–2 +10
17/01/26 Collectors Expo - 1v1 Cypress 89 1570 46° 2–4–1 -31
31/10/25 CoreTCG Riftbound Release Event - Oct 31, 2025 Pasadena 41 10° 2–1 +20

Form and consistency

On a 2-win streak.

  • 16 to 99 7 events 43%
  • Under 16 1 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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