← United States

E thot Tamer

#8,228 in the world · #2,974 in United States · in the top 18% nationally. 5 official events, 14 matches won and 7 lost.

  • 1619±83Rating · margin ±83
  • 1549Average field · 20 entr.
  • 33%vs top 5% (1–2)

What they have done so far

  • Made top 8 4 times in 5 tournaments: 80% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their all-time peak is 1,640 points.
  • The toughest field they have faced averaged 1,560 points, across 21 entrants.
  • They are 12 points away from the top 2,500: United States.

How the rating moved

Between 1,538 and 1,619, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
28/01/26 Tuesday Evening Nexus Nights - 1v1 Bell 19 1533 3–1–1 +37
07/01/26 Table 1 Gaming Nexus Nights - 1v1 Bell 23 1552 11° 2–3 -34
19/11/25 Table 1 Gaming Tuesday Nexus Nights - 1v1 Bell 21 1560 4–1 +60
12/11/25 Table 1 Gaming Tuesday Nexus Nights - 1v1 Bell 16 1551 2–1–1 +18
05/11/25 Table 1 Gaming RiftBound Release Event Bell 13 3–1 +38

Form and consistency

On a 2-loss streak.

  • 16 to 99 4 events 58%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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