ECL Leo
#1,585 in the world · #159 in Italy · in the top 4% nationally. 23 official events, 59 matches won and 38 lost.
- 1725±35Rating · margin ±35
- 1559Average field · 428 entr.
- 41%vs top 5% (9–13)
What they have done so far
- Has won 3 tournaments. The biggest one had 15 players entered.
- Made top 8 12 times in 23 tournaments: 52% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,739 points.
- The toughest field they have faced averaged 1,625 points, across 2,387 entrants.
- They are 29 points away from the top 100: Italy.
How the rating moved
Between 1,483 and 1,725, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Riftbound Regional Qualifier - Barcelona Sants-Montjuïc | 2,387 | 1625 | 167° | 8–4 | +48 |
| 21/08/26 | Pre-Regional Challenge - RQ Barcelona Friday 1pm Sants-Montjuïc | 2,058 | 1623 | 562° | 3–2 | +12 |
| 07/08/26 | Friday Night Nexus Nights - 1v1 Lido di Ostia | 19 | 1536 | 10° | 2–2 | -9 |
| 31/07/26 | venerdi riftbound Roma | 9 | 1542 | 1° | 3–0 | +30 |
| 26/07/26 | Galactus Tuscolana Vendetta Pre-Rift Event Rome | 47 | 1580 | 24° | 1–2 | -19 |
| 26/07/26 | Galactus Tuscolana Vendetta Pre-Rift Event Rome | 42 | 1531 | 8° | 2–1 | 0 |
| 28/06/26 | Summoner Skirmish Roma July 2026 Rome | 27 | 1620 | 11° | 2–2–1 | +4 |
| 14/06/26 | Regional Rebound - RQ Utrecht Sunday 11am Jaarbeursplein 6 | 1,006 | 1579 | 283° | 4–2 | +16 |
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 1022° | 2–3 | -19 |
| 07/06/26 | domenica Morning Summoner Skirmish - June Lido di Ostia | 9 | 1585 | 1° | 4–1–1 | +33 |
| 05/06/26 | Friday Night Summoner Skirmish - June Albano Laziale (RM) | 10 | 1577 | 4° | 2–1–1 | +3 |
| 15/05/26 | Friday Night Nexus Nights - 1v1 Lido di Ostia | 19 | 1564 | 8° | 2–2 | +1 |
| 08/05/26 | Friday Night Nexus Nights - 1v1 Lido di Ostia | 19 | 1544 | 5° | 2–1 | 0 |
| 02/05/26 | Saturday Afternoon Unleashed Pre-Rift Event Lido di Ostia | 13 | 1545 | 2° | 3–1 | +16 |
| 19/03/26 | Thursday Night Nexus Nights - 1v1 Lido di Ostia | 10 | 1519 | 3° | 3–1 | +17 |
| 15/03/26 | domenica Afternoon Summoner Skirmish - March Lido di Ostia | 15 | 1538 | 1° | 4–0–2 | +49 |
| 12/03/26 | Thursday Night Nexus Nights - 1v1 Lido di Ostia | 16 | 1482 | 9° | 2–2 | -8 |
| 21/02/26 | Riftbound Regional Qualifier - Bologna Bologna | 1,719 | 1590 | 555° | 4–3–1 | +68 |
| 30/01/26 | sabato Early Morning Summoner Skirmish - January Albano Laziale (RM) | 6 | 1551 | 6° | 0–1–2 | -6 |
| 14/01/26 | mercoledì Evening Summoner Skirmish - January POMEZIA | 7 | 1548 | 6° | 1–2 | -9 |
| 07/12/25 | domenica Afternoon Summoner Skirmish - December Lido di Ostia | 16 | 1508 | 15° | 0–2 | -44 |
| 04/12/25 | Nexus 4-12 Lido di Ostia | 11 | 1507 | 2° | 3–1 | +41 |
| 02/11/25 | domenica Afternoon Release Event Lido di Ostia | 30 | — | 10° | 2–2–1 | +1 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 5 events 58%
- 16 to 99 9 events 45%
- Under 16 9 events 62%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- asiptofu US 1964 0–1
- Eric00739 DE 1842 1–0
- Hisoka IT 1822 0–1
- erdellatcg IT 1804 0–2
- PoW WhiteWolf PL 1787 0–1
- YBE artes PL 1783 0–1
- Minikozmo ES 1762 0–1
- MICE DiamondHat ES 1760 0–1
- stony AT 1745 1–0
- Friso NL 1740 1–0
- ECL Bondoks IT 1734 4–1
- Google CA 1733 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →