Egsid
#37,624 in the world · #13,931 in United States · in the top 80% nationally. 6 official events, 5 matches won and 14 lost.
- 1437±84Rating · margin ±84
- 1550Average field · 25 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament. The biggest one had 20 players entered.
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,563 points, across 23 entrants.
- They are 140 points away from the top 5,000: United States.
How the rating moved
Between 1,392 and 1,487, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/02/26 | Heroes Hideout Spiritforged Pre-Rift Event San Antonio | 23 | 1563 | 15° | 0–2 | -14 |
| 07/02/26 | Spiritforged Pre-Rift Event San Antonio | 20 | 1554 | 1° | 2–0 | +57 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event San Antonio | 32 | 1552 | 8° | 1–3–1 | +2 |
| 04/01/26 | Gamer's Gems Summoner Skirmish - January San Antonio | 20 | 1536 | 20° | 0–4 | -59 |
| 20/12/25 | Saturday Afternoon Summoner Skirmish - December San Antonio | 32 | 1544 | 8° | 1–3 | -36 |
| 02/11/25 | Riftbound Release Event 11/2 San Antonio | 25 | — | 18° | 1–2–2 | -13 |
Form and consistency
On a 2-loss streak.
- 16 to 99 6 events 23%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Tollhouse Cookie US 1700 0–1
- snakethecat US 1689 0–1
- TempaKyoran US 1677 0–1
- Tonicscientist US 1655 0–1
- Awemo US 1649 0–1
- Seiya US 1626 0–1
- ryanempire US 1613 0–1
- trixia US 1609 0–1
- Pandatonic US 1579 0–1
- Purplepanda677 US 1578 0–1
- Egsid US 1566 1–1
- AFSwag US 1548 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →