← Australia

colt666

#32,022 in the world · #1,783 in Australia · in the top 66% nationally. 8 official events, 10 matches won and 15 lost.

  • 1471±70Rating · margin ±70
  • 1527Average field · 22 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their peak is 1,502 points, reached in January 2026: today they sit 31 points below it.
  • The toughest field they have faced averaged 1,551 points, across 21 entrants.
  • They are 75 points away from the top 1,000: Australia.

How the rating moved

Between 1,427 and 1,502, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
26/08/26 2S Collects Wednesday Nexus Night Caboolture 17 1503 2–1 +12
19/08/26 2S Collects Wednesday Special Nexus Night Caboolture 15 1506 2–1 +32
12/08/26 2S Collects Wednesday Nexus Night Caboolture 16 1500 13° 1–2 -11
05/08/26 2S Collects Wednesday Nexus Night Caboolture 17 1542 1–2 -12
04/03/26 Wednesday Evening Summoner Skirmish - March Caboolture 21 1551 15° 1–2 +8
11/02/26 Spiritforged Pre-Rift Wed. Night Melbourne 42 1544 39° 0–3 -60
03/01/26 Saturday Morning Summoner Skirmish - January 363 Gympie Rd 24 1540 10° 3–2 +42
20/11/25 Riftbound Locals 363 Gympie Rd 36 35° 0–2 -40

Form and consistency

On a 2-win streak.

  • 16 to 99 7 events 36%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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