emaocchio
#47,001 in the world · #4,066 in Italy · in the top 98% nationally. 5 official events, 0 matches won and 14 lost.
- 1312±89Rating · margin ±89
- 1542Average field · 8 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 4 times in 5 tournaments: 80% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,578 points, across 8 entrants.
- They are 165 points away from the top 2,500: Italy.
How the rating moved
Between 1,312 and 1,474, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/07/26 | Comix Vendetta Pre-Rift Event Arezzo | 12 | 1521 | 12° | 0–4 | -50 |
| 12/07/26 | Summoner Skirmish - July Arezzo | 4 | 1494 | 4° | 0–3 | -41 |
| 02/07/26 | Comix Cafè Nexus Nights - 1v1 Arezzo | 8 | 1578 | 8° | 0–3 | -46 |
| 21/06/26 | Comix Summoner Skirmish - June Arezzo | 9 | 1555 | 8° | 0–2–1 | -25 |
| 17/05/26 | Nexus Nights - 1v1 - Games Academy Arezzo Arezzo | 6 | 1561 | 5° | 0–2–1 | -26 |
Form and consistency
On a 16-loss streak.
- Under 16 5 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Ðario IT 1700 0–1
- blacklance98 IT 1691 0–3
- Taal IT 1630 0–1
- 1Tesla96 IT 1551 0–1
- Bomber273 IT 1534 0–2
- KrolTheDestroyer IT 1457 0–1
- Keyblod IT 1453 0–3
- Jenko IT 1430 0–3
- Kiwin4SoS IT 1412 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →