Enri734
#14,666 in the world · #100 in Malaysia · in the top 34% nationally. 6 official events, 13 matches won and 8 lost.
- 1569±75Rating · margin ±75
- 1522Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 3 times in 6 tournaments: 50% of the time.
- Their peak is 1,583 points, reached in August 2026: today they sit 14 points below it.
- The toughest field they have faced averaged 1,532 points, across 25 entrants.
- They are 47 points away from the top 50: Malaysia.
How the rating moved
Between 1,501 and 1,583, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Riftbound Nexus Night - 16 August 2026 Georgetown | 13 | 1519 | 8° | 2–2 | -14 |
| 15/08/26 | CardMasterClub Saturday Evening Nexus Nights - LEGEND EDITION Tanjung Tokong | 25 | 1532 | 4° | 4–1 | +51 |
| 12/08/26 | Riftbound Nexus Night - 12 August 2026 Georgetown | 16 | 1525 | 10° | 2–2 | -8 |
| 08/08/26 | CardMasterClub Saturday Evening Nexus Nights - 1v1 Tanjung Tokong | 15 | 1512 | 5° | 3–1 | +39 |
| 07/08/26 | Friday Evening Learn-to-Play Event Tanjung Tokong | 37 | — | 34° | 0–0–1 | -2 |
| 05/08/26 | Riftbound Nexus Night - 5 August 2026 Georgetown | 14 | — | 9° | 2–2 | +3 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 60%
- Under 16 3 events 58%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Rewind MY 1674 1–0
- Project648 MY 1580 0–1
- Arima MY 1567 0–1
- STQX MY 1538 0–1
- JasonChan MY 1532 0–2
- john MY 1531 1–0
- P y r o MY 1527 3–0
- Hantr MY 1511 1–0
- Palmtreeoil MY 1507 0–1
- Lego MY 1506 0–1
- dannydiong MY 1497 2–0
- MeeGoreng1 MY 1488 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →