EpicPoro
#13,227 in the world · #86 in Malaysia · in the top 30% nationally. 5 official events, 15 matches won and 11 lost.
- 1579±66Rating · margin ±66
- 1549Average field · 75 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- The toughest field they have faced averaged 1,600 points, across 19 entrants.
- They are 37 points away from the top 50: Malaysia.
How the rating moved
Between 1,498 and 1,579, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | C&H Nexus Night | 1v1 Constructed | Riftbound 47500 Petaling Jaya | 65 | 1529 | 26° | 2–1 | +3 |
| 30/08/26 | Storm Gate Vendetta Summoner Skirmish I 47820 Petaling Jaya | 19 | 1600 | 6° | 3–2–1 | +9 |
| 29/08/26 | Saturday Afternoon Vendetta Summoner Skirmish I Petaling Jaya | 18 | 1554 | 4° | 4–2–1 | +69 |
| 16/08/26 | C&H's Riftbound Summoner's Trial - Day 2 55100 Kuala Lumpur | 134 | 1513 | 65° | 2–2 | -4 |
| 15/08/26 | C&H's Riftbound Summoner's Trial - Day 1 55100 Kuala Lumpur | 140 | 1547 | 62° | 4–4 | +2 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 50%
- 16 to 99 3 events 56%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- VS NeonFaith MY 1829 0–1
- Billie MY 1738 0–1
- Noah诺亚 1733 0–1
- Jun and Tonic MY 1664 0–1
- L11Rayne MY 1632 0–1
- END Spark MY 1620 0–1
- OldFashionéd MY 1616 0–1
- Miscreated MY 1609 1–0
- GAG Don MY 1607 1–0
- Eth 1602 1–0
- travis MY 1591 0–1
- LK1102 MY 1571 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →