EqualOffrole
#38,190 in the world · #556 in New Zealand · in the top 76% nationally. 4 official events, 3 matches won and 7 lost.
- 1433±88Rating · margin ±88
- 1496Average field · 21 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,549 points, across 13 entrants.
How the rating moved
Between 1,414 and 1,471, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/08/26 | Game Roost SATURDAY Nexus Nights! Rosedale | 13 | 1549 | 7° | 1–1 | +19 |
| 27/01/26 | Game Roost TUESDAY Nexus Nights! Rosedale | 19 | 1483 | 17° | 0–2–2 | -38 |
| 24/01/26 | Game Roost SATURDAY Nexus Nights! Rosedale | 16 | 1474 | 12° | 1–2–1 | -19 |
| 20/01/26 | Game Roost TUESDAY Nexus Nights! Rosedale | 36 | 1477 | 31° | 1–2–3 | -29 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 14%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Kimhbnz2 NZ 1738 0–1
- pppooop NZ 1597 0–1
- SR MyLumber NZ 1574 0–1
- leone NZ 1555 0–1
- Sheaknox NZ 1475 0–1
- Nepseidon NZ 1438 0–1
- mollymadness NZ 1421 0–1
- OO1 NZ 1421 0–1
- CurliFryz NZ 1421 0–1
- eddie99 NZ 1413 1–0
- CasualNinja NZ 1413 0–1
- dtan NZ 1405 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →