← Germany

erenphant

#41,412 in the world · #2,455 in Germany · in the top 88% nationally. 6 official events, 8 matches won and 19 lost.

  • 1408±70Rating · margin ±70
  • 1547Average field · 354 entr.
  • 0%vs top 5% (0–4)

What they have done so far

  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,607 points, across 1,525 entrants.
  • They are 147 points away from the top 1,000: Germany.

How the rating moved

Between 1,400 and 1,451, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
13/06/26 Super Saturday Standard Challenge - RQ Utrecht Saturday 10am Jaarbeursplein 6 505 1536 367° 2–3 +8
12/06/26 Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 1,525 1607 1189° 1–4 -23
04/04/26 Samstag Afternoon Summoner Skirmish - April Mannheim 14 1544 1–2 -5
01/03/26 Collector Cup 3 / Nexus Nights - 1v1 Klosterstr. 3 32 1562 17° 2–3 +10
07/02/26 Samstag Afternoon Spiritforged Pre-Rift Event Mannheim 22 1541 19° 1–4–1 -33
09/01/26 Freitag Evening Nexus Nights - 1v1 Speyer 28 1494 25° 1–3 -49

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 30%
  • 16 to 99 3 events 27%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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