← United States

Eukic

#30,637 in the world · #11,303 in United States · in the top 65% nationally. 6 official events, 5 matches won and 9 lost.

  • 1479±87Rating · margin ±87
  • 1518Average field · 20 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,564 points, across 23 entrants.
  • They are 98 points away from the top 5,000: United States.

How the rating moved

Between 1,428 and 1,486, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Pokebox USA Riftbound Nexus Night San Gabriel 32 1508 2–0–1 +51
18/08/26 DCG Skirmish El Monte 15 1560 11° 0–2–1 0
13/08/26 Pokebox USA Riftbound Nexus Night San Gabriel 16 1476 12° 1–2 -13
06/08/26 Pokebox USA Riftbound Nexus Night San Gabriel 17 1494 1–1 +1
26/02/26 Pokebox USA Riftbound Locals San Gabriel 14 1508 11° 0–2 -46
13/11/25 Pokebox USA Nexus Night - Locals San Gabriel 23 1564 21° 1–2 -14

Form and consistency

On a 1-loss streak.

  • 16 to 99 4 events 45%
  • Under 16 2 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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