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CHUD dawnbringr

#743 in the world · #249 in United States · in the top 2% nationally. 35 official events, 101 matches won and 35 lost.

  • 1763±29Rating · margin ±29
  • 1560Average field · 238 entr.
  • 46%vs top 5% (17–20)

What they have done so far

  • Has won 8 tournaments. The biggest one had 38 players entered.
  • Made top 8 23 times in 35 tournaments: 66% of the time.
  • Their best run is 5 tournaments in a row with the rating going up.
  • Their all-time peak is 1,816 points.
  • The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
  • They are 40 points away from the top 100: United States.

How the rating moved

Between 1,462 and 1,794, across 35 events with history.

Last 35 events

Date Event Entrants Field Pos. Record Rating
22/08/26 Riftbound Showdown Series Milwaukee 710 1573 511° 2–2–1 -31
17/08/26 Monday Evening Vendetta Summoner Skirmish I Elizabethtown 20 1577 4–1–2 +11
16/08/26 Nexus NIght LOUISVILLE 12 1551 3–1 +1
02/08/26 Nexus NIght LOUISVILLE 14 1558 3–0–1 +19
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 256° 6–4 +1
19/06/26 Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford 1,517 1599 1499° 0–1 -21
26/04/26 Regional Rebound - RQ Atlanta Sunday 10am Atlanta 612 1588 27° 5–1 +29
25/04/26 Riftbound Regional Qualifier: Atlanta Atlanta 1,832 1600 572° 3–3 -30
24/04/26 Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta 1,020 1621 132° 4–2 +3
03/04/26 Friday Evening Nexus Nights - 1v1 Louisville 12 1579 3–0–1 +15
02/04/26 Thursday Evening Nexus Nights - 1v1 JEFFERSONVILLE 12 1519 3–0 +12
23/03/26 Tony's Rift Night Louisville 12 1566 3–0–1 +7
22/03/26 Sunday Afternoon Summoner Skirmish - March JEFFERSONVILLE 13 1589 3–1 -4
01/03/26 Nexus NIght LOUISVILLE 16 1535 3–0–1 +15
26/02/26 Nexus Night 1v1 Louisville 18 1570 3–0–1 +15
21/02/26 Nexus Night 1v1 Louisville 16 1516 3–0–1 +17
19/02/26 Nexus Night 1v1 Louisville 22 1536 4–0–1 +24
15/02/26 Nexus NIght LOUISVILLE 19 1541 4–1 +13
12/02/26 Nexus Night 1v1 Louisville 19 1583 2–1 0
08/02/26 Spiritforged Pre-Rift Event LOUISVILLE 38 1530 5–1–1 +22
07/02/26 Saturday Evening Spiritforged Pre-Rift Event JEFFERSONVILLE 18 1545 3–1–2 +7
06/02/26 Through The Decades SpiritForged Pre-Release Louisville 52 1525 34° 1–3–1 -52
21/12/25 Sunday Afternoon Summoner Skirmish - December JEFFERSONVILLE 18 1557 4–1–2 +15
18/12/25 Wednesday Evening Nexus Nights - 1v1 Louisville 16 1549 3–0 +33
14/12/25 Riftbound Summoner Skirmish -December LOUISVILLE 18 1522 4–1–2 +15
11/12/25 Wednesday Evening Nexus Nights - 1v1 Louisville 18 1557 16° 0–2–1 -37
07/12/25 Nexus Nights - 1v1 LOUISVILLE 13 1576 3–1 +9
06/12/25 Friday Evening Nexus Nights - 1v1 Louisville 13 1523 3–0–1 +24
04/12/25 Wednesday Evening Nexus Night Louisville 15 1595 3–0 +30
30/11/25 Nexus Nights - 1v1 LOUISVILLE 13 1519 3–0–1 +51
29/11/25 Through The Decades Free 5k! Louisville 170 1555 138° 1–2 -29
23/11/25 Nexus Nights - 1v1 LOUISVILLE 21 1570 3–0–1 +64
20/11/25 Wednesday Evening Nexus Night Louisville 20 1563 10° 2–1 +36
14/11/25 Thursday Evening Nexus Nights - 1v1 JEFFERSONVILLE 19 1552 2–2–1 +17
13/11/25 Wednesday Evening Nexus Night Louisville 28 1571 25° 0–2 -38

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 7 events 57%
  • 16 to 99 18 events 60%
  • Under 16 10 events 79%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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