F4DE
#34,562 in the world · #485 in Singapore · in the top 81% nationally. 5 official events, 5 matches won and 10 lost.
- 1456±88Rating · margin ±88
- 1511Average field · 20 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 5 tournaments: 40% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,538 points, across 18 entrants.
- They are 92 points away from the top 250: Singapore.
How the rating moved
Between 1,379 and 1,478, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Agora Hobby Sunday Nexus Night Casuals BO3 Singapore | 18 | 1538 | 3° | 2–1 | +37 |
| 14/08/26 | Happyland Nexus Nights Friday Weekly Coleman St | 15 | 1484 | 5° | 2–1 | +40 |
| 07/08/26 | ABYSS RiftBound Riftbound Open Play Upper Serangoon Shopping Centre | 28 | 1512 | 25° | 0–3 | -46 |
| 06/08/26 | Apex Player's Guild Nexus Night #02-37 High Street Centre | 16 | — | 16° | 0–3 | -53 |
| 03/08/26 | Black Label Nexus Nights BO3 - 1v1 Serangoon North Ave 4 | 21 | — | 11° | 1–2–1 | -22 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 23%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Yena SG 1689 0–1
- Herraaxx SG 1672 0–1
- Quarax SG 1667 0–1
- Lune Lover SG 1593 0–1
- nigelnoob SG 1586 0–1
- Sospades SG 1560 0–1
- AngelCrutcher SG 1555 0–1
- SnowMaker SG 1518 0–1
- Bopple SG 1516 0–1
- DDusk SG 1500 1–0
- HelpImPooro SG 1495 1–0
- JLYL1850 SG 1486 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →