Chill
#11,544 in the world · #638 in Australia · in the top 24% nationally. 22 official events, 43 matches won and 29 lost.
- 1591±43Rating · margin ±43
- 1537Average field · 129 entr.
- 18%vs top 5% (2–9)
What they have done so far
- Has won 1 tournament. The biggest one had 25 players entered.
- Made top 8 9 times in 22 tournaments: 41% of the time.
- Their best run is 7 tournaments in a row with the rating going up.
- Their all-time peak is 1,667 points.
- The toughest field they have faced averaged 1,595 points, across 15 entrants.
- They are 22 points away from the top 500: Australia.
How the rating moved
Between 1,502 and 1,645, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 08/08/26 | Nexus Nights @ Vault Games Brisbane City - 8/8/26 Brisbane City | 22 | 1531 | 11° | 2–1 | 0 |
| 16/05/26 | Riftbound Regional Qualifier - Sydney Grand Parade | 1,405 | 1565 | 504° | 4–3 | +7 |
| 15/05/26 | Pre-Regional Challenge - RQ Sydney Friday 1pm Grand Parade | 714 | 1587 | 676° | 0–3 | -46 |
| 04/04/26 | Riftbound APR Summoner Skirmish @ Vault Games Brisbane City Brisbane City | 14 | 1539 | 5° | 2–2 | +1 |
| 21/03/26 | Nexus Nights @ Vault Games Brisbane City - 21/03/2026 Brisbane City | 26 | 1511 | 9° | 2–1 | -8 |
| 14/03/26 | Nexus Nights @ Vault Games Brisbane City - 14/03/26 Brisbane City | 29 | 1554 | 11° | 1–1 | -8 |
| 14/03/26 | Saturday Morning Summoner Skirmish - March The Gap | 15 | 1595 | 3° | 3–2 | +10 |
| 23/02/26 | Monday Evening Nexus Nights The Gap | 17 | 1507 | 2° | 3–0 | +22 |
| 07/02/26 | Riftbound Spiritforged: Pre-Rift [5pm, SOLD OUT] Brisbane City | 51 | 1539 | 3° | 3–0 | +28 |
| 31/01/26 | Nexus Nights @ Vault Games Brisbane City - 31/01/2026 Brisbane City | 25 | 1516 | 1° | 3–0 | +28 |
| 24/01/26 | Nexus Nights @ Vault Games Brisbane City - 24/01/2026 Brisbane City | 16 | 1526 | 3° | 2–1 | +13 |
| 17/01/26 | Saturday Morning Summoner Skirmish - January 2/982 Waterworks Rd | 16 | 1564 | 10° | 2–2 | -4 |
| 10/01/26 | Riftbound JAN Summoner Skirmish @ Vault Games Brisbane City Brisbane City | 29 | 1552 | 25° | 1–2 | -10 |
| 03/01/26 | Nexus Nights @ Vault Games Brisbane City - 03/01/2026 Brisbane City | 34 | 1515 | 7° | 2–1 | +4 |
| 27/12/25 | Nexus Nights @ Vault Games Brisbane City - 27/12/25 Brisbane City | 20 | 1528 | 11° | 1–1 | +1 |
| 20/12/25 | Nexus Nights @ Vault Games Brisbane City - 20/12/25 Brisbane City | 20 | 1503 | 6° | 2–1 | +9 |
| 13/12/25 | Riftbound DEC Summoner Skirmish @ Vault Games Brisbane City Brisbane City | 30 | 1565 | 16° | 2–2–1 | +4 |
| 07/12/25 | CTC Games Summoner Skirmish - November Sumner | 33 | 1520 | 8° | 3–3 | +3 |
| 29/11/25 | Nexus Nights - 29 Nov @ Vault Games Brisbane City Brisbane City | 40 | 1530 | 12° | 2–1 | +19 |
| 22/11/25 | Nexus Nights @ Vault Games Brisbane City - 22/11/25 Brisbane City | 32 | 1485 | 10° | 2–1 | +16 |
| 15/11/25 | Riftbound Origins Launch Sealed @ Vault Games Brisbane City Brisbane City | 24 | — | 13° | 0–1 | -18 |
| 08/11/25 | Riftbound Release Event @ Vault BNE Brisbane City | 48 | — | 15° | 1–0–1 | +20 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 40%
- 16 to 99 18 events 62%
- Under 16 2 events 56%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Uncle Iroh AU 1802 1–0
- AI3000 AU 1782 0–1
- GODV AU 1738 0–1
- Baby Squirrel AU 1732 0–1
- Kraur AU 1730 0–3
- AbyssTCG Costa AU 1724 0–1
- Hamdor AU 1722 0–1
- Fairytale AU 1711 0–1
- WompWomp AU 1700 1–0
- SGF Nagian AU 1693 0–1
- TomFrozen AU 1688 0–1
- shmaz AU 1680 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →