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FantasyHeaven

#3,844 in the world · #39 in Singapore · in the top 7% nationally. 6 official events, 18 matches won and 3 lost.

  • 1673±71Rating · margin ±71
  • 1553Average field · 28 entr.
  • vs top 5%

What they have done so far

  • Made top 8 5 times in 6 tournaments: 83% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,704 points, reached in August 2026: today they sit 31 points below it.
  • The toughest field they have faced averaged 1,575 points, across 32 entrants.
  • They are 18 points away from the top 25: Singapore.

How the rating moved

Between 1,556 and 1,704, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
31/08/26 Rogue's Passage - Nexus Night Mondays BO3 321 Alexandra Road 03-23 16 1539 2–0 +18
29/08/26 Flagship Vendetta Skirmish I (Sat) Bishan St. 23 32 1575 16° 2–2–1 -49
27/08/26 1Collectibles Nexus Nights 511 Guillemard Road 36 1563 3–0 +42
23/08/26 1CollectiblesTCG Vendetta Skirmish 511 Guillemard Road 27 1536 5–1–2 +52
06/08/26 Apex Player's Guild Nexus Night #02-37 High Street Centre 16 3–0 +54
03/08/26 Rogue's Passage Nexus Night BO3 321 Alexandra Road 03-23 20 3–0 +56

Form and consistency

On a 3-win streak.

  • 16 to 99 6 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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