← Italy

Farxy

#39,175 in the world · #3,200 in Italy · in the top 77% nationally. 10 official events, 10 matches won and 20 lost.

  • 1426±58Rating · margin ±58
  • 1516Average field · 14 entr.
  • 0%vs top 5% (0–5)

What they have done so far

  • Made top 8 4 times in 10 tournaments: 40% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,579 points, across 13 entrants.
  • They are 51 points away from the top 2,500: Italy.

How the rating moved

Between 1,379 and 1,436, across 10 events with history.

Last 10 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Torneino del Sabato Vicenza 15 1491 12° 1–2–1 -4
11/08/26 Tuesday Evening Nexus Nights - 1v1 Vicenza 13 1579 2–2 +22
04/08/26 NexusNight - Tue 04/08 Vicenza 13 1517 13° 0–3 -24
07/07/26 Tuesday Evening Nexus Nights - 1v1 Vicenza 14 1482 2–0–2 +36
05/07/26 Summoner Skirmish - 5th July @SIDEQUEST Vicenza 21 1573 17° 1–3–1 -7
30/06/26 Tuesday Evening Nexus Nights - 1v1 Vicenza 11 1500 1–2 -12
16/06/26 Tuesday Evening Nexus Nights - 1v1 Sidequest Vicenza 13 1501 2–1 +36
14/06/26 Summoner Skirmish - 14th June @SIDEQUEST Vicenza 16 1509 16° 0–3 -57
09/06/26 Tuesday Evening Nexus Nights - 1v1 Vicenza 14 1512 1–1–2 +4
02/06/26 Nexus Night 02/06/26 Vicenza 12 1500 12° 0–3–1 -68

Form and consistency

On a 1-loss streak.

  • 16 to 99 2 events 13%
  • Under 16 8 events 31%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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