FatHands
#39,833 in the world · #2,357 in Germany · in the top 84% nationally. 6 official events, 6 matches won and 12 lost.
- 1421±89Rating · margin ±89
- 1539Average field · 26 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Has won 1 tournament. The biggest one had 23 players entered.
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,523 points.
- The toughest field they have faced averaged 1,569 points, across 35 entrants.
- They are 134 points away from the top 1,000: Germany.
How the rating moved
Between 1,421 and 1,510, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/01/26 | Nexus Nights - 1v1 Aachen | 22 | 1508 | 22° | 0–2 | -37 |
| 17/01/26 | Riftbound: Summoner Skirmish 01/26 AACHEN Aachen | 19 | 1539 | 19° | 0–2 | -41 |
| 27/12/25 | Samstag Morning Summoner Skirmish - December Hürth | 35 | 1569 | 15° | 1–2–1 | -11 |
| 18/12/25 | Riftbound: Nexus Night (1v1 Constructed) Aachen | 23 | 1511 | 1° | 3–0 | +67 |
| 14/12/25 | Summoner Skirmish Dezember (Competitiv Play) Recklinghausen | 30 | 1567 | 19° | 1–4 | -40 |
| 11/12/25 | Riftbound: Nexus Night (1v1 Constructed) Aachen | 20 | — | 11° | 1–2 | -17 |
Form and consistency
On a 5-loss streak.
- 16 to 99 6 events 32%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Zero IT 1755 0–1
- Lichtsang DE 1729 0–1
- Cesium DE 1695 1–0
- Monke Coach DE 1647 0–1
- BANKSYY DE 1647 0–1
- CC Ricochet DE 1621 0–1
- Sandaboy DE 1618 0–1
- Ryukasaï DE 1611 1–0
- mordeera DE 1606 0–2
- クッキーイー DE 1522 0–1
- SWG Kurtek DE 1513 0–1
- NCG Rive DE 1502 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →