Feesh
#44,056 in the world · #16,277 in United States · in the top 94% nationally. 4 official events, 3 matches won and 11 lost.
- 1380±94Rating · margin ±94
- 1553Average field · 20 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,570 points, across 20 entrants.
How the rating moved
Between 1,380 and 1,451, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 21/08/26 | Friday Afternoon Vendetta Summoner Skirmish I Forest Hills | 15 | 1568 | 12° | 1–3 | -15 |
| 16/08/26 | Sunday Afternoon Nexus Nights - 1v1 Flushing | 20 | 1570 | 18° | 0–3 | -56 |
| 12/08/26 | Nexus Night Wednesdays Westbury | 25 | 1521 | 7° | 2–1 | +36 |
| 05/08/26 | Nexus Night at Gatsby's! 1v1 Competitive and Casual Play Westbury | 19 | — | 18° | 0–4 | -85 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 20%
- Under 16 1 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- acabacadabolis US 1667 0–1
- Ti84Grapher US 1594 0–1
- MERC Soul US 1571 1–0
- DBae US 1523 0–1
- Mudkip US 1522 0–1
- Chayce US 1490 0–1
- Dahpunisher US 1473 0–1
- cipher2002 US 1458 0–1
- Limu Emu US 1450 0–1
- DamienHex US 1423 0–1
- nissancorp US 1418 0–1
- Justin516 US 1405 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →