Ferchordd
#39,437 in the world · #14,608 in United States · in the top 84% nationally. 4 official events, 4 matches won and 11 lost.
- 1424±88Rating · margin ±88
- 1534Average field · 22 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,592 points, across 30 entrants.
How the rating moved
Between 1,396 and 1,432, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/08/26 | Layton Gaming Nexus Nights 1v1 Altamonte Springs | 30 | 1592 | 21° | 1–3–1 | -8 |
| 09/08/26 | Gem Mint Cards, Constructed, Sunday DeLand | 13 | 1506 | 8° | 2–1 | +36 |
| 04/08/26 | CSG Maitland Riftbound Nexus Night! Maitland | 29 | 1540 | 24° | 1–3 | -25 |
| 01/08/26 | Saturday Nexus Nights Altamonte Springs | 17 | 1498 | 16° | 0–4 | -79 |
Form and consistency
On a 1-loss streak.
- 16 to 99 3 events 15%
- Under 16 1 events 67%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- MERC Koopastar US 1856 0–1
- EddieWinZ US 1665 0–1
- DJMoonMoon US 1610 0–1
- Collar Me Senpai US 1559 0–1
- Elyxir US 1553 0–1
- Scootsmgcoots US 1483 0–1
- Surrah US 1459 0–1
- phoenixfire US 1453 0–1
- DirtyGardenTool US 1452 1–1
- Stellacornhub US 1444 0–1
- HowdyCowboy US 1440 1–0
- Chipuau US 1417 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →