Firestarsteel9
#46,693 in the world · #17,187 in United States · in the top 99% nationally. 6 official events, 2 matches won and 15 lost.
- 1325±80Rating · margin ±80
- 1547Average field · 21 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,569 points, across 19 entrants.
How the rating moved
Between 1,325 and 1,478, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Vendetta Summoner Skirmish I Topeka | 14 | 1538 | 14° | 0–3 | -40 |
| 04/04/26 | Summoner Skirmish - April Shawnee | 21 | 1559 | 14° | 1–3 | +1 |
| 21/02/26 | Nexus Night Feb. 21st Topeka | 15 | 1553 | 14° | 0–4 | -59 |
| 14/02/26 | Friday Evening Nexus Nights - 1v1 Lawrence | 19 | 1569 | 17° | 0–1 | -13 |
| 07/02/26 | Game Nut Spiritforged Pre-Rift Event Lawrence | 43 | 1520 | 34° | 0–2–2 | -42 |
| 17/01/26 | Nexus Night Jan. 17th Topeka | 14 | 1545 | 12° | 1–2 | -22 |
Form and consistency
On a 4-loss streak.
- 16 to 99 3 events 11%
- Under 16 3 events 10%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FruitCakeUnicorn US 1676 0–1
- Lord Buugaluu US 1617 1–0
- Garref US 1561 0–1
- FuilAlbannach US 1560 0–2
- BB EZ US 1544 0–1
- LuckyLeopard293 US 1543 0–1
- Majestic Gopher US 1534 0–1
- Jarsnow US 1517 0–1
- LordofTardis US 1494 0–1
- Bobarino US 1486 0–1
- RogueHype US 1484 0–1
- NeilEatsSalad US 1474 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →