Flash Five
#16,249 in the world · #5,970 in United States · in the top 35% nationally. 6 official events, 11 matches won and 7 lost.
- 1559±90Rating · margin ±90
- 1521Average field · 15 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their all-time peak is 1,566 points.
- The toughest field they have faced averaged 1,547 points, across 13 entrants.
- They are 18 points away from the top 5,000: United States.
How the rating moved
Between 1,500 and 1,559, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 03/12/25 | Tuesday Night Nexus Surfside Beach | 13 | 1547 | 5° | 2–1 | +12 |
| 25/11/25 | Tuesday Evening Nexus Nights - 1v1 Surfside Beach | 15 | 1512 | 5° | 1–1 | +1 |
| 18/11/25 | Tuesday Evening Nexus Nights - 1v1 Surfside Beach | 17 | 1503 | 10° | 2–2 | -10 |
| 12/11/25 | Tuesday Evening Nexus Nights - 1v1 Surfside Beach | 20 | — | 3° | 4–1 | +56 |
| 05/11/25 | Tuesday Evening Nexus Night Surfside Beach | 20 | — | 10° | 2–2–1 | 0 |
| 01/11/25 | Riftbound Origins Release event Surfside Beach | 15 | — | 3° | 0–0–1 | 0 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 57%
- Under 16 3 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- IcePick US 1724 0–1
- Zero7Alpha US 1630 0–3
- jellyjumpsuit US 1616 0–1
- BronzedArt US 1573 0–1
- Sk8boardinGragas US 1546 0–1
- FrankieLikeThe US 1522 1–0
- Take My Lanturn US 1509 0–1
- Extwin US 1500 1–0
- Explosivebizkit US 1485 4–0
- nojino US 1476 1–0
- JonLimitless US 1474 0–1
- JDoggieDawg92 US 1424 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →